romania equipment list
Mar. 20th, 2014 05:07 pmcellphone - (.5 lb.) - x1
pack of cigarettes - (.5 lb) - x1
flask full of whiskey - (1 lb) - x1
lighter - (.5 lb) - x1
knife - (1 lb) - x1
backpack - (3 lb.) - x1
pack of cigarettes - (.5 lb) - x1
flask full of whiskey - (1 lb) - x1
lighter - (.5 lb) - x1
knife - (1 lb) - x1
backpack - (3 lb.) - x1
bag of potato chips (.5 lb) - x1
bottle of water (.5 lb) - x1
bottle of holy water (for gypsies) (.5 lb) - x1
fragmentation grenades - (1 lb.) - x6
bottle of holy water (for gypsies) (.5 lb) - x1
fragmentation grenades - (1 lb.) - x6
slashing dmg; burst radius 20 ft; ref save DC 15; 4d6 dmg
smoke grenades - ( 2 lb.) - x3
on the round it is thrown, fills 4 squares around it. next round, all squares within 10 ft, third round, all squares within 15 ft. disperses after 10 rounds. smoke obscures all sight, including darkvision ability granted by night vision goggles. any creature within the area has total concealment (attacks suffer a 50% miss chance, attacker can't use sight to locate target)
tear gas grenades - (2 lb.) - x3
on the round it is thrown, fills 4 squares around it. next round, all squares within 10 ft, third round, all squares within 15 ft. disperses after 10 rounds. anyone caught in a cloud of tear gas must make a fort save or be blinded and stunned for 2d6 rounds. a gas mask makes target immune to effects. a wet cloth over eyes, nose, and mouth gives +2 to fort save.